PRODUCT UPDATES

Changelog

Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.

Page 14 of 43

  • fix: add missing <algorithm> include in CommandMgr header file

  • refactor: dont use custom pragmas to import libs
  • feat: ogre resource lock
  • chore: shared includes cleanup
  • fix(ogre): remove some strange crash
  • feat: Implement windows media foundation based camera api

  • switch rendering backend from bgfx to Ogre (#199)

    #200 Ogre( https://github.com/OGRECave/ogre ) for the most part is a 'batteries' included framework.

    With bgfx being only a layer over the rendering driver I would need to re-implement most of the basic

  • buildfix
  • feat: guess angles from positions, WIP

  • refactor: wrap imguizmo, steps towards #184

  • chore: review log levels usage #172
  • fix(crash): crash on app close on release #94

  • fix: pressing esc should not let ignore authentication #197
  • fix: mediapipe model shutdown

  • chore: update .vcpkg ports submodule

  • feat: pass rotation to model rendering, enable manual rotation widgets

  • feat(CameraList): Draw intrinsic parameters next to camera parameters for easier/faster access

  • fix(widgets): Center bone button in SBS and round it nicely
  • fix(viewport): Deprecate sbs and tree views as tabs and dock them instead (#196)

    Reviewed-on: /pulls/196
  • feat: Created basic track sequencer GUI to replace table layout, track spawning logic changed dramatically (#195)

    Reviewed-on: /pulls/195
  • Merge pull request 'Facade for ImGuiInternal' (#192) from seadrag/replacingImGuiInternal into master

    Reviewed-on: /pulls/192
  • feat: Cleanups in IMGui internal facade, merge master into side branch
  • Removed unnecessary file from .build
  • Small screw-up removed in CustomWidgets.cpp
  • Proper facade for imgui_internal
  • typo: initialize static data before running estimations, typo introduced in 97a8063db216cfdd5dd693dcfdbc6c22294b8d97
  • fix(estimation): Slightly reorganize creating image directories when estimate recording task runs
  • fix(estimation/hack): Start estimation model on application start-up (#193)

    Start the model at application start-up so we dont have to wait for model initialization everytime we want to estimate, this is temporary workaround due to opencl initialization

  • - Renderable: add CreateSkeletonInstance that pre-transforms bone transforms
  • - Camera: switch to Eigen::Matrix for view/projection matrices
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