- fix: Image buffers without copying, AImation now supports recording up to 240 fps in some configurations (#291)
Co-authored-by: Koostosh
Changelog
Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.
- fix: dummy space for camera parameters when there is no parameters
- chore: Update version from 0.9.24 to 0.9.25
- fix(curveeditor): Center on curve should always be visible and minor fixes
- feat(curveeditor): Support multiple curves and general refactor (#289)
- feat: rework WMF device support
- chore: better intrisic management button fitting
- feat: allow to delete intrinsic calibration within the camera param pop-up instead of going to dedicated window
chore: refactor camera parameters pop-up drawing function for clarity
- chore(dialogs); refactor away recently added onDestroy callback and handle it using existing API
- feat: separate viewport transforms from data source
- fix(crash): call onDestroy when shutting down an application
fix(crash): manually destroy camera pipeline objects on application shutdown, they might have been interrupted but not yet closed, and still hold ogre resources
fix(extrinsic): display an error - fix(crash): missing m_onDestroy null check
- feat: model lines as a viewport config optio
- fix(ReconstructionList): release dialog handle when recording is deleted and dialog is destroyed
- feat(dialogs): Add OnDestroy event
- chore: menu bar tweaks
- chore: Update version from 0.9.23 to 0.9.24
- chore: update missing dlls when packaging installer
- feat: refactor ViewportsDataSource
- feat: finish Dialog refactors
- feat: some reworks of Dialogs
- chore: update licenses submodule
- chore: Update version from 0.9.22 to 0.9.23
- fix(camera): default to freelook
fix(curveeditor): enable left pane and put settings and reset/curve buttons in there
- chore: UI tweaks, task buttons
- fix: adding flags to tracks instead of replacing, fixes #228
- fix(curve): better clipping for curve edit button and range selectors
fix(viewport): loading recording camera texture into viewport when frame changes via keybind
- feat: enlarge hands only display
- fix: join body hands should have both hands in output
- chore: update logging in wmf
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