- UI: Rename configurations tab into settings tab
- UI: add configurations tab
- misc: Add system initalization loggers when starting application
- Merge pull request 'Fonts: Implement multiple sizes' (#28) from riz/font-sizes into master
Reviewed-on: /pulls/28
- codestyle changes
- estimation with pose detection preprocessing included
- SceneMgr: Validate and remove non-existing entries in scene config object
- create a default scenes folder if its empty
split DeviceMgr Run functions into Run for capturing and RunCalibration for live calibration tasks
properly save recording for a scene
- fix typos
Changelog
Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.
- Recording/Calibration Tab: Refactor button display depending on current configuration and provide some text error in the UI when a recording is not available
- typo
- - fix overriding saved scene data on scene tab creation
- Give MainWindow a chance to gracefully shut down
- add a bit more fonts and style tabbar *properly*
- add some colors
- upd comment
- impl multiple font sizes
- fix tabs in 13f98037b3decc2c076d513ca1543a0392cf4626
- Commands: execute EditorKeybindsSettings command to all active contexts when binds change
Playback bar: Wrap base playbackbar in EditorPlaybackController struct and hook it up to studio command system
Regress:
Viewport will now completely not work due to
- port portable file dialogs
- imvec2 operators
- UI: Implement recently opened scenes in quickstart tab
- Scenes: Register scene tab contexts only when they're used
- Commands: Call commands on contexts children and all of it's children by recursion
get rid of global context, always execute commands on all contexts
- Deprecate status bar singleton
- AImation-studio ver 0.1.0-alpha
/issues/10
Co-authored-by: Koostosh <eryklipka0@gmail.com>
Co-authored-by: lukaasm <lukaasm@gmail.com>
Reviewed-on: /pulls/11
Big boy commit, a complete re-write of almost everything, there is many bigger and smaller chan
- - create framebuffer per ViewportContext
- add an assert
- refactor a bit more
- impl command button
- Save binds on apply only
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