PRODUCT UPDATES

Changelog

Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.

Page 5 of 43

  • fix: check if folder containing configs exists otherwise create it
  • feat(ui): Adjust trackbar to user feedback

    Delete tracks with delete keybind
    Better track selecting system using shift modifier
    Inline track renaming
    Rename In place to Track overwrite mode
    Add an X button on elements canvas that deletes a track
    Refactor

  • fix: anchor bones task
  • feat: hide OGRE log spam by default
  • fix: multiple fixes for multicamera setup

  • chore: Address feedback regarding creating a new scene, make it more intuitive

  • chore: Update version from 0.9.12 to 0.9.13
  • feat: add FPS limiter
  • chore: Update version from 0.9.11 to 0.9.12
  • feat: vsync config option, defaults to true

  • chore: Update version from 0.9.10 to 0.9.11
  • chore: updates links

  • feat: Optional intrinsic parameters for single camera recording, adjust detectZ task to allow to run off of calibration mgr files
  • feat: parse some html escapes in news feed
  • feat: move bone draw to actual debug draw
  • feat: fix display of bones in tree hierarchy
  • feat: change reinstall prompt text

  • chore: Make 'task' category in track right-click context menu a seperator text instead

  • fix: disallow loading calibration file if one is already loaded
  • chore: refactor system requirements from a warning to a message

  • feat: scroll trackbar with wheel, move zooming in and out to l_ctrl + wheel instead

  • chore: Update ProductID

  • fix: add smoothing tasks tooltips to UI
  • fix: label all bones
  • fix: missing unsavedChanges calls
  • feat: live hand estimation
  • fix: dispaly bone model instead of mesh in release build
  • fix: invalidate reconstructed recording on track removal
  • chore: update a few texts

  • feat: stream all points from adv body to UE
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