- fix: check if folder containing configs exists otherwise create it
- feat(ui): Adjust trackbar to user feedback
Delete tracks with delete keybind
Better track selecting system using shift modifier
Inline track renaming
Rename In place to Track overwrite mode
Add an X button on elements canvas that deletes a track
Refactor
Changelog
Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.
- fix: anchor bones task
- feat: hide OGRE log spam by default
- fix: multiple fixes for multicamera setup
- chore: Address feedback regarding creating a new scene, make it more intuitive
- chore: Update version from 0.9.12 to 0.9.13
- feat: add FPS limiter
- chore: Update version from 0.9.11 to 0.9.12
- feat: vsync config option, defaults to true
- chore: Update version from 0.9.10 to 0.9.11
- chore: updates links
- feat: Optional intrinsic parameters for single camera recording, adjust detectZ task to allow to run off of calibration mgr files
- feat: parse some html escapes in news feed
- feat: move bone draw to actual debug draw
- feat: fix display of bones in tree hierarchy
- feat: change reinstall prompt text
- chore: Make 'task' category in track right-click context menu a seperator text instead
- fix: disallow loading calibration file if one is already loaded
- chore: refactor system requirements from a warning to a message
- feat: scroll trackbar with wheel, move zooming in and out to l_ctrl + wheel instead
- chore: Update ProductID
- fix: add smoothing tasks tooltips to UI
- fix: label all bones
- fix: missing unsavedChanges calls
- feat: live hand estimation
- fix: dispaly bone model instead of mesh in release build
- fix: invalidate reconstructed recording on track removal
- chore: update a few texts
- feat: stream all points from adv body to UE
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