- feat: send data to UE using Live Link
only supports sending the current frame, only sends basic model bones + two virtual bones (midhip and neck)
- chore: fix typos and make camera feed plane a rectangle
- chore: Get rid of PFD in favor of nativefiledialogs-extended
Changelog
Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.
- fix(crash): properly create a pointer to a task
- feat: Implement camera feed in viewport scene (#267)
Reviewed-on: /pulls/267
- fix: update allowed runners when changing estimation config
- fix(crash): check if estimation thread is actually joinable when cleaning up save and estimate target
- fix: populate save and estimate target data properly when not estimating right away
- fix(texturemanager): disable verbose logging in release build
- fix: properly delete raw frames from disk if user chooses to not keep files
- fix: Cleaner UI and knob support for recording length input in recording tab
feat: add imgui-knobs library
- chore: update vcpkg ports submodule
- fix: Cleaner UI for settings tab, display one configuration at a time instead of a wall of collapsed headers
- fix: always draw guizmo but allow for manipulation only when active
fix(config): extend log with structure name
- fix: get rid of estimate manager, spawn estimation model on each recording
fix: disable GL runner when GPU inference is disabled
- feat: add both hand models
- feat: enable mediapipe profiler
- feat: display hand model
- chore: disable projected points
- chore: Update version from 0.9.6 to 0.9.7
- fix: Reset measuring tape calibration inputs on window exit/change
- refactor: move viewport related logic to its own directory
- chore: euthanize a stray variable
- refactor: remove OGRE from ViewportTab impl
- fix: expect device to be enabled and recording format to be set when launching measuring tape calibration
- chore: Update version from 0.9.5 to 0.9.6
- fix: use a struct for SourceReaderCallbackHandler instead of a class, IMFSourceReaderCallback2 is not a class but a struct hidden behind a few macros
- fix: refactor box selectors
feat: disallow selection of invalid images (one that doesnt have enough detections) for calibration alltogether
- fix: slightly better window fitting for camera previews, relatively speaking
- chore: Update version from 0.9.4 to 0.9.5
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