Recording animation with single device
This page will go over how to create a scene for recording, loading intrinsic calibration into device and explain what each field of Recording Tab means and how it behaves.
Each recording requires a scene, it encapsulates your recordings and gives you an option to categorize it.
You can have multiple scenes for each recording session or one global scene that you will use store all your recordings and animations.
To create one, in the top menu bar select File -> New -> Sceneand in the window that will appear, enter a scene name and press the + button.
Scene will automatically create a new scene tab, keep it open, a scene has to be opened to be able to record into it.
Once we have a scene, navigate to Recording Taband enable the device you want to record with by clicking on the camera icon.
Directly below the camera icon is camera options button (wrench icon), press it and on the right side of the pop-up that will appear, select the calibration file for this device.
Now we need to set a few recording parameters such as how long we want to record, delay before actual recording starts and processing options.
Below we will go over what each field means and some notes about them.
Recording for scene
This field will only list open scenes and as explained above, dictates which scene owns this recording
Recording Format
First select camera framerate, usually higher is better, but at very high framerates, consider whether it is worth it. Higher framerate means more processing and more diskspace to store it.
Resolution has to be the same as the one used in intrinsic calibration
Recording length
Set recording length, roughly estimating how long will the performance last, you will be able to trim your animation later on but currently there is no option to stop recording early, it has to expire naturally. This will change in near future
Delay before Recording starts
In seconds, gives you time to position yourself before the recording starts
Recording options:
Estimate right away
Each frame will be sent for processing right away and entire recording has to be processed before we can move onto next one.
If false, it will force keep files on disk field to true and animation process has to be started manually from the viewport tab for a scene
Learn more [[ todo viewport tab page ]]
Keep files on disk
This option is available only when estimate right away is set to true, if we set this field to false, entire recorded video will be deleted after processing.
If we do not choose to keep files on disk, we will only have access only to the created animation and can't view the recording itself and we will not be able to re-create base animation from the recording.
Removing just raw frames is possible from the viewport tab for a given scene
Once you are ready press Start Recording button. In the recording tab you can view the current progress of the recording, whether it is still saving or estimating.
Pressing Stopbutton terminates entire recording and performs a clean-up.
Once the process stops, button will turn green again and you can now view your recording in the Viewport Tab for given scene
